Milky business

Remote farm
When traveling between locations, there's a random chance to find the slaver caravan; if followed successfully (by passing a Senses check), Lust Doll would discover the Remote Farm.

Infiltrating farm
There are several ways to infiltrate the farm. Right from the start, you should choose, wether you want to go out and reveal yourself, or try and infiltrate the farm stealthy.

Direct approach
When you come out directly, you can try to fight thugs off, or try to bluff them. Skill checks are:
 * Bluff them: 50+(5*Spe)%
 * Fight them: 0+(3*Str)%

Successfully defeating thugs ends the quest in success immediately, skipping the rest of it. Successful bluff allows you to talk with thugs, giving you the following options:
 * Question them.
 * Blackmail them.
 * Ask to join.

First option leads to nothing and allows to choose other option afterwards. Second option allows you to receive 1000 from them, unless you questioned them first; if that's the case, they would catch up and just capture you. Choosing last option allows you to immediately leave, or try and fight them with significantly better chance of success of 20+(5*Str)%. Successfully fighting them ends the quest in success instantly.

Failing any skill check, trying to use Bluff the second time, or trying to blackmail them after question them previously results in you being captured immediately; proceed to next part.

Stealthy infiltration
If choosing stealth path, there would be only one guard outside. Firstly, you need to choose, wether you would try to sneak up on him, or try to seduce him. Skill checks are:
 * Sneak up: 50+(5*Nim)%
 * Seduce him: 50+(5*Ero)%

If choosing to Sneak up, after passing initial check, Lust Doll must pass Strength check of 40+(4*Str)% to choke the guard. If choosing to seduce guard, after passing initial check, Lust Doll must choose to either get frisky, or try to choke the guard.
 * Trying to choke the guard results in Strength check, with the chance of 60+(4*Str)%.
 * Getting frisky results in anal sex scene, after which another option to choke the guard opens up, with the chance of 80+(4*Str)%.

Failing any of the skill checks results in the choice between two skill checks to either take guard out by force, or run away and try again later; failing either of them results in you being captured.
 * Take him head-on: 0+(3*Str)%
 * Run for it: 20+(5*Str)%

Rescuing slaves
If Lust Doll successfully infiltrated, they need to go to the barn by themselves and talk to cow-girl called Bell. She would ask you to obtain the keys. For now, each thug is busy with one of cow-girls, allowing you to search for keys.

First time you check someone, you have 100% chance of success. However, on the second try you would have only 70+(4*Nim)% chance of success, 40+(4*Nim)% chance on the second try, and 10+(4*Nim)% chance of the third try. Failing any check would raise an alarm, forcing you to pass Strength check of 0+(3*Str)%, or being caught.

Once you have the keys, give them to Bell. With combined strength, you would effortlessly kick the slavers out, ending the quest in success.

Breaking free
If Lust Doll was captured, they would be put into milker, unless they pass Speech check of 50+(5*Spe)% difficulty. Being milked (or choosing to use milker voluntarily afterwards) would cause Lactating status effect. To proceed further, they need to talk with cow-girl called Bell in the barn.

To check who has the keys, you need to come close to one of the slavers, and pass skill check of 25+(5*Nim)%. Success results in knowing for sure wether he has the keys or not. Failure wouldn't provide you with information at all. Each guard may be searched only once, regardless of result.

Once you are ready, you may tell Bell to attack specific guard in attempt to find the keys. If the right guard was chosen, you need to pass one of the following skill checks:
 * Unlock the cuffs yourself: 50+(4*Nim)%
 * Block the slavers with your body: 50+(4*Str)%
 * Stall the slavers with words: 50+(4*Spe)%

Failing any of the skill checks, or choosing the wrong guard results in a Bad End.

Successfully freeing the slaves ends the quest in success.