Desert

The seemingly-endless desert is one of the places available as travel destination from the travel menu. It's not accessible by default, the player gets access to it during To the desert quest.

Travelling in the desert
Travelling in the Desert works differently than normally, to represent its endlessness. The Desert functions like a grid, with all important locations having fixed coordinates, while the others are represented by generic tiles. Note that the desert edge isn't a part of the coordinate system, only the tile directly above it is (which has 50:55 coordinates); also note that Y axis is inverted, as it goes down when you travel north, and up when you travel south, while X axis works as normal.

When you change tile (excluding entering into areas, including desert edge), you lose some stamina; damage starts at 0, but grows stronger by 1 after each tile, and would eventually knock you out. Entering the edge of the desert, or southern entrance to the Desert Town resets the counter; it also resets each time you drink from oasis, while you fully heal.

allows to track the path to important areas, using as starting point either 50:55 tile (map to the Desert Town) or specific tiles near the town itself. Following the map correctly, you would always encounter at least one oasis.

Places of interest

 * Starting point (directly above exit): 50:55
 * Desert Town:
 * Southern entrance: 50:40
 * Northern entrance: 50:36
 * Secret entrance: 52:36
 * Slavers Hideout: 55:18
 * Cowgirl: 54:50
 * Harpy Roost: 42:45

NPCs

 * Cowgirl

Random encounters

 * Harpy
 * Slavers